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︎ Drop me a line if you’d like to talk about a project or just say hi :) hello@andrefchaves.com



I’m a cross-functional artist with a background rooted in visual design. Starting out in 2D motion graphics, then expanding into VFX and 3D, which eventually evolved into full CGI design work. Never tied to a single discipline or style, I’ve always been driven by curiosity, adaptability, and a strong visual instinct, which still shapes how I approach everything today.

Over the years, I’ve grown into someone who operates comfortably between creative direction, technical execution, and pipeline thinking. I work primarily in Cinema 4D and Nuke, with strong experience in lighting, look development and CGI compositing, while continuing to expand my toolset into Houdini and procedural workflows. No matter how technical the work becomes, I still approach it from a designer’s perspective first with a strong focus on storytelling, visual quality, and thoughtful execution.

Currently Senior Artist at Tendril Studio.




Software: Cinema4D, Redshift, Nuke, After Effects, Photoshop, Illustrator.
Skills: Lighting, CGI Compositing, Look Development, Graphic Design, Art Direction, Motion, Render.
©  2026 André F. Chaves